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Blowfish Studios

80%

Employees say this is a great place to work

Company Overview

About Blowfish Studios

At Blowfish, we create, develop and publish award-winning interactive entertainment across virtual reality, consoles, Mobile, and PC. Founded in 2010, we are renowned and passionate about pushing the boundaries of the latest technologies in tomorrow’s next-gen gaming platforms.

We are fortunate to be a part of Animoca Brands, who are leading the way in digital entertainment, blockchain, and gamification.

COMPANY SIZE

110 Employees

(Medium)

INDUSTRY

Entertainment

Company culture at Blowfish Studios

The employee experience at Blowfish Studios, compared to a typical Australia-based company
80% of employees at Blowfish Studios say it is a great place to work compared to 56% of employees at a typical Australia-based company
Blowfish Studios 80%
Typical company 56%

Source: Great Place to Work® 2021 Australia National Employee Engagement Study

0 %
When you join the company, you are made to feel welcome.
0 %
People care about each other here.
0 %
Management trusts people to do a good job without watching over their shoulders.
0 %
Management is approachable and easy to talk to.
0 %
I'm proud to tell others I work here.

Life at Blowfish Studios

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ABOUT OUR METHOLOGY​

To be eligible for the World’s Best Workplaces list, a company must apply and be named to a minimum of 5 national Best Workplaces lists within our current 58 countries, have 5,000 employees or more worldwide, and at least 40% of the company’s workforce (or 5,000 employees) must be based outside of the home country. Extra points are given based on the number of countries where a company surveys employees with the Great Place to Work Trust Index©, and the percentage of a company’s workforce represented by all Great Place to Work surveys globally. Candidates for the 2017 Worlds Best Workplaces list will have appeared on national workplaces lists published in September 2016 through August 2017.

ABOUT OUR METHOLOGY​